Five classes. Five different ways to solve a fight.
The class-change screen and skill previews have been turned into a practical comparison. Use the captured facts to understand each kit, then choose for the activity and team role—not from a universal tier list.
Eight unlock icons captured per class Skill effects transcribed from the game Practical readings clearly labelled
What is confirmed hereClass portraits, all 40 unlock icons, the named skill previews below and the four class-change rules come directly from the supplied recording.
Version note The recording shows T6 classes. Skill numbers can change with balance updates, tier, level and character progression, so use the effects to compare identities and verify exact values in your own game.
The captured Assassin kit uses fast melee strikes, a shadow duplicate, a very large single-target finisher and Smoke Bomb utility.
What the video shows
Mirror Image summons a shadow warrior for eight seconds.
Regicide is the standout captured finisher, showing a 779% damage rate.
Pierce deals two quick dagger hits.
Smoke Bomb creates an area that reduces enemy accuracy.
Practical reading
Pick Assassin for short, concentrated damage windows and utility that disrupts enemy accuracy.
The strongest captured payoff is concentrated in burst and close-range execution, so missed windows are more costly.
All eight unlock iconsTap targets captured from the class-change screen
Mirror Image
Summons an eight-second shadow warrior; the preview shows a 36% shadow-damage rate.
Regicide
A single-target finisher showing a 779% damage rate in the capture.
Pierce
Two fast dagger hits; the preview shows a 34% damage rate.
Smoke Bomb
Area damage plus a smoke zone that reduces enemy accuracy.
IN-GAME CAPTUREPriestHealing · support · shadow hybrid
Class 05
Priest
Captured at T6
The captured Priest kit repeatedly links damage and healing, then adds area sustain through holy-light and void-themed skills.
What the video shows
Healing Wave refracts between allies and enemies, damaging enemies while healing allies.
Kingdom Come repeatedly calls holy light onto nearby units.
Mindspike damages an enemy and heals the lowest-HP ally at the same time.
Void Legacy creates an Old God statue with a wide healing area.
Practical reading
Pick Priest when team stability matters and you still want damage actions to contribute to healing throughput.
The captured kit favours team sustain and hybrid value over the short pure-damage burst shown by Assassin or Mage.
All eight unlock iconsTap targets captured from the class-change screen
Healing Wave
The preview shows 147% enemy damage and 35% ally healing.
Kingdom Come
Calls holy light 15 times, healing allies and damaging enemies.
Mindspike
Shows 52% shadow damage and a 9% heal for the lowest-HP ally.
Void Legacy
Creates a statue whose wide area continuously restores allied HP.
Confirmed class-change rules
Changing class converts the build—but it still has consequences.
The recording shows one Standard Class Card required for the change. The Obtain button opens its purchase route; availability and price should be checked in game.
1
Backpack equipment automatically converts to the corresponding class equipment; its effects remain unchanged.
2
Class changes before level 50 have no cooldown. After level 50, the captured screen shows a seven-day cooldown.
3
Inscriptions automatically convert to the corresponding profession inscriptions.
4
After changing class, the character is temporarily removed from Secret Realm rankings until the latest stage is cleared again.
Before confirming: save screenshots of the current equipment, inscriptions, skills and Secret Realm rank. Check that the converted items and inscription set match the new class before spending further resources.